Game asset - Soul Vessel

Created for the game Sands Adrift

Game Asset

Responsible for : Modeling, Sculpting, and Texturing

Date: November 1, 2023

About
For my semester at DADIU (The National Academy of Digital, Interactive Entertainment), my team created the game Sands Adrift in only eight weeks.

Sands Adrift sets players on a mission to guide spirits in a hidden underworld. The game' centrepiece is the Soul Vessel, a ship with a rustic, mystical design that players pilot through ever-changing landscapes. This key asset, with its old-world charm, is not just for travel but is integral to the game's immersive experience.

This asset was only my second project using Zbrush, and I really enjoyed it!

You can download Sands Adrift here: https://dadiu.itch.io/sands-adrift

Used software:
Maya, Substance Painter, Photoshop

Turntable Render
The rigging and animation are done my the very creative Caroline Westergaard

Renders

Ambient Occlusion

Wireframe
I designed the main sail with a low-poly wireframe to prioritize efficiency. In contrast, the wings have a higher-poly wireframe to support the skinning and rig

Concept
This model is based on the amazing concept created by Johannes Donner Schackinger


Tags

Maya, Zbrush, Substance Painter, Photoshop

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