Game asset - Soul Vessel
Responsible for : Modeling, Sculpting, and Texturing
Game Asset - Node (checkpoint)
Responsible for: All Aspect
Game Asset - Brazier
Responsible for: All Aspect
VR Asset - Hospital room
Responsible for: All Aspect
First Unity Project - Watermill
Responsible for: All Aspect
Game World - First project in Unreal
Responsible for: Concept, Modeling, Texturing, Set Dressing
Animation Movie Asset - Couch
Responsible for: All Aspect
Animation Movie Asset - Chair
Responsible for: All Aspect
Game asset - Soul Vessel
Responsible for : Modeling, Sculpting, and Texturing
Game Asset - Node (checkpoint)
Responsible for: All Aspect
Game Asset - Brazier
Responsible for: All Aspect
VR Asset - Hospital room
Responsible for: All Aspect
First Unity Project - Watermill
Responsible for: All Aspect
Game World - First project in Unreal
Responsible for: Concept, Modeling, Texturing, Set Dressing
Animation Movie Asset - Couch
Responsible for: All Aspect
Animation Movie Asset - Chair
Responsible for: All Aspect
Game asset - Soul Vessel
Responsible for : Modeling, Sculpting, and Texturing
Game Asset - Node (checkpoint)
Responsible for: All Aspect
Game Asset - Brazier
Responsible for: All Aspect
VR Asset - Hospital room
Responsible for: All Aspect
First Unity Project - Watermill
Responsible for: All Aspect
Game World - First project in Unreal
Responsible for: Concept, Modeling, Texturing, Set Dressing
Animation Movie Asset - Couch
Responsible for: All Aspect
Animation Movie Asset - Chair
Responsible for: All Aspect
Game asset - Soul Vessel
Responsible for : Modeling, Sculpting, and Texturing
Game Asset - Node (checkpoint)
Responsible for: All Aspect
Game Asset - Brazier
Responsible for: All Aspect
VR Asset - Hospital room
Responsible for: All Aspect
First Unity Project - Watermill
Responsible for: All Aspect
Game World - First project in Unreal
Responsible for: Concept, Modeling, Texturing, Set Dressing
Animation Movie Asset - Couch
Responsible for: All Aspect
Animation Movie Asset - Chair
Responsible for: All Aspect
Game asset - Soul Vessel
Responsible for : Modeling, Sculpting, and Texturing
Game Asset - Node (checkpoint)
Responsible for: All Aspect
Game Asset - Brazier
Responsible for: All Aspect
VR Asset - Hospital room
Responsible for: All Aspect
First Unity Project - Watermill
Responsible for: All Aspect
Game World - First project in Unreal
Responsible for: Concept, Modeling, Texturing, Set Dressing
Animation Movie Asset - Couch
Responsible for: All Aspect
Animation Movie Asset - Chair
Responsible for: All Aspect