Game Asset - Node (checkpoint)
Created for the game Sands Adrift

Responsible for: All Aspect
Date: November 13, 2023
About
For my semester at DADIU (The National Academy of Digital, Interactive Entertainment), my team created the game Sands Adrift in only eight weeks.
Sands Adrift sets players on a mission to guide spirits in a hidden underworld. The player navigates the Soul Vessel through the nodes which is a a series of checkpoints. I designed these nodes as ancient arches, resonating with the underworld's energy. They're crafted to complement the game's stylized aesthetic while also serving a functional purpose within the gameplay
You can download Sands Adrift here: https://dadiu.itch.io/sands-adrift
Used software:
Maya, Substance Painter
Turntable Render
Renders




Ambient Occlusion

Wireframe

Tags
Maya, Zbrush, Substance Painter
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