Game Asset - Node (checkpoint)

Created for the game Sands Adrift

Responsible for: All Aspect

Date: November 13, 2023

About
For my semester at DADIU (The National Academy of Digital, Interactive Entertainment), my team created the game Sands Adrift in only eight weeks.

Sands Adrift sets players on a mission to guide spirits in a hidden underworld. The player navigates the Soul Vessel through the nodes which is a a series of checkpoints. I designed these nodes as ancient arches, resonating with the underworld's energy. They're crafted to complement the game's stylized aesthetic while also serving a functional purpose within the gameplay

You can download Sands Adrift here: https://dadiu.itch.io/sands-adrift

Used software:
Maya, Substance Painter

Turntable Render

Renders

Ambient Occlusion

Wireframe


Tags

Maya, Zbrush, Substance Painter

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