Game Asset - Brazier
Created for the game Sands Adrift

Responsible for: All Aspect
Date: November 13, 2023
About
For my semester at DADIU (The National Academy of Digital, Interactive Entertainment), my team created the game Sands Adrift in only eight weeks.
Sands Adrift sets players on a mission to guide spirits in a hidden underworld. The braziers serves as visual guiding for the player. These beacons of light are more than mere decorations; they are pivotal in navigating the game's enigmatic landscape.
For the rendering, I got to try out the fluids in Maya, to create fire for the first time.
You can download Sands Adrift here: https://dadiu.itch.io/sands-adrift
Used software:
Maya, ZBrush, Substance Painter
Turntable Render
Renders

Ambient Occlusion

Wireframe

Sands Adrift



Tags
Maya, Zbrush, Substance Painter
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