Game Asset - Brazier

Created for the game Sands Adrift

Responsible for: All Aspect

Date: November 13, 2023

About
For my semester at DADIU (The National Academy of Digital, Interactive Entertainment), my team created the game Sands Adrift in only eight weeks.

Sands Adrift sets players on a mission to guide spirits in a hidden underworld. The braziers serves as visual guiding for the player. These beacons of light are more than mere decorations; they are pivotal in navigating the game's enigmatic landscape.

For the rendering, I got to try out the fluids in Maya, to create fire for the first time.

You can download Sands Adrift here: https://dadiu.itch.io/sands-adrift

Used software:
Maya, ZBrush, Substance Painter

Turntable Render

Renders

Ambient Occlusion

Wireframe


Sands Adrift

Tags

Maya, Zbrush, Substance Painter

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